Before you ask anything about my dress ups, please see if your question has already been answered in the F.A.Q. Thank you.
Right now I am making a new character creator (no idea when it'll be finished. But it's going to have something new I haven't done before! Just don't get your hopes too high, the new thing probably isn't as cool as what you'd imagine and actually pretty pointless but it's a lot of fun to code). Anyway I thought I could use some tips on the subject in the title of this journal.
You see, at some point of my character-maker-making escapades I changed the skin colour set to have more options, but I got some comments about how the new colours looked unnatural. So for the next one I did some alterations, but the new set, too, was deemed odd. And I think I've had a third iteration too which still didn't work out. The skin colours have been described things such as "sickly", "weird", "not so natural" and "zombie-ish", to name a few.
There is enough criticism from separate people that this is a problem and not just some individual's subjective opinion I should ignore, so something has to be done. But the problem is, I don't really know what to do, and just randomly picking new colours and hoping that they'll work out hasn't exactly been successful. Some comments have been about the lightness or saturation of the colours which give me a bit more to work with, but for the most part the criticism is vague enough that I don't really know how to fix anything (not that I blame the commenters, it's not like I can dissect the issue any better and multiple comments on the same issue at least tell me where I should improve.)
So seeing as my previous attempts didn't fare too well I thought outsourcing the problem might help. Anyone have a concrete idea I should do? Like actual colour hex codes or a quickie colour chart in your scraps/stash or something? I'm thinking 20-25 different shades from pale to dark, and also some pinkish/reddish/orangeish/yellowish/beigeish (?) options. Thanks for your time!